ALASKA

No Place Like Nome

1010 E 5th Avenue

N
↑
Just like you remembered it... sort of.

Take a walk.

Explore the property on foot, or take a vehicle around the neighborhood and tundra course.

Loading the property…

WASD to move. Click and drag to look; release to use the cursor. Esc pauses. Space or Jump works in either view. Three quick taps turn the jetpack on or off. B centers the camera; E interacts nearby or gets into a vehicle.

BEACH FINDS

Sea glass

A LITTLE COMPANY

Play together

Explore, jump, fly, and collect sea glass together. Doors are shared; your collection stays yours.

Two players per room. The host keeps this tab open. Vehicles and other games are available in solo play.

GARAGE ACCESS

Enter the code

Enter the four-digit garage code.

Are you sure?

Reset will return you to the south lawn, park the vehicles, and end your current activity.

ABOUT THE MODEL

A place remembered.

Reconstructed from March 2015 Street View and the owner's descriptions. Walk up to a container doorway and press E or tap the prompt to open or close it.

The property uses the same revision 8 source as the printable miniature. The containers now hold two Arctic Cat snowmobiles, Suzuki and Honda ATVs, and a yellow Commander. These compact, stylized vehicles are driveable. Climb the fixed wall ladder with E, then open the hatch with H to continue onto the deck. You can close it and climb down again. The north lawn has a croquet game based on the owner’s sketch. Approach the eastern starting stake to play; the rest of the course appears only during a game. Aim and choose power in the course view, then strike. Stop returns to walking and puts away the extra equipment. The house has a first-pass walkable interior based on the owner’s directions: upstairs, a stair to the living room and laundry, boiler room, bathroom, and a lower garage reached by short steps. Room sizes and furnishings are approximate. E opens nearby house doors. The sectional garage door slides up and back along its ceiling tracks. Only the outside keypad on the right side requires the four-digit code. Both vehicles have an opener: press G or tap the garage button while stopped nearby. The inside control also opens the door without a code. C gives an eye-level view indoors. The garage opening is slightly wider in the browser so both vehicles fit. These interior changes are separate from the printable miniature. Dimensions and hidden details are approximate. Choose from eleven family characters in the character menu.

The flagged tundra course is northeast, across N Street from the containers. At the beach, collect individual sea-glass pieces or walk closer to the water to fish. Bring driftwood to the empty stone firepit to start a family beach party. Find the mower under the garage stairs, and water or recolor the two baskets above the south porch.

Walk or drive through a roughly 600 × 630 m area, following the streets toward the Bering Sea to the south. The street layout comes from City of Nome map data. Surrounding terrain and six nearby building shapes are simple context, not a complete reconstruction of the neighborhood. Building shapes use recent imagery; heights and terrain are approximate. Your property stays in 2015. Approach a vehicle and press E to drive; C switches between chase and hood views. Switch on 2FAST2FURIOUS while driving for quicker acceleration, stronger brakes and speeds up to 130 mph. Vehicle cabins are not modeled. Reset returns you home and parks the vehicles.

Built with Three.js. Seatrain emblem adapted from Pechristener, Wikimedia Commons, CC BY-SA 3.0. Full attribution.